Viewer Testing -- Images

(If you still need to load the test data into your working directory, go here).

(Measurement Set testing is here).

0. Starting the Viewer -- Preliminaries



From system prompt (if you have not already done so): casaviewer&

or, from the casapy prompt: viewer

Two windows, titled Viewer Display Panel and Load Data, should appear:

%BEGINFIGURE{label="fig:dp" caption="Viewer Display Panel."}% dp.jpg%ENDFIGURE%

%BEGINFIGURE{label="fig:opendata" caption="Load (Open) Data Dialog."}% opendata.jpg%ENDFIGURE%

I will refer to the toolbuttons of the display panel's first row by the following names (left to right). Hover over the buttons for a hint if you forget (the panel must have keyboard focus for that to work, grr... click the panel's title bar to be sure):

%BEGINFIGURE{label="fig:toolbar" caption="Main Toolbar."}% toolbuttons.jpg%ENDFIGURE%

Open (raise Load Data window)
Adjust (raise Data Options window)
Register
Close Data
New Panel (creates another display panel window)
Panel Options (raise Panel Display Options window)
Print
Unzoom (zoom out all the way)
Zoom In (x2)
Zoom Out (/2)

Identical functions (except for zooming) can also be found within the menus.




1. Simple Image Viewing ('image load') -- Animation

If the Load Data window is not showing, click Open so that it does.
Select 4826.im in that window.
Click Raster Image there.

The Data Display Options window should appear, but close it for now -- we'll get to it later.

Locate the Frame slider on the display panel's animator section; move it to frame 9.

The display panel should now look something like this:

%BEGINFIGURE{label="fig:4826frm9" caption="Viewing a Raster Image."}% 4826frm9.jpg%ENDFIGURE%

The main area of the panel with the black background is called the display area (or pixelcanvas). The area inside the black margins where the image is actually drawn is known as the draw area. If you move the cursor around within the draw area you should notice a continuously changing data display in the cursor tracking area.

The tapedeck buttons on the animator (the ones with blue background) are, left to right:

ToStart
RevStep
RevPlay
Stop
Play
FwdStep
ToEnd

Move the animator Rate slider all the way up (to 50 frames/sec.) and click the Play button and the image animation should start. It should be obvious why this sort of spectral galactic image is sometimes known as a "butterfly". Your computer may not actually be able to achieve 50 frames/second, but you should notice a significant speedup the second time through the animation. Press Stop (or press Play again) to stop the animation.

Try the other tapedeck buttons. You can enter a frame number manually. The greyed-out entry boxes on the animator are intended to limit the animation range and stride, but are not functional yet. Press Compact to hide some of the animator interface, and Full to restore it again. (Qt4.2+ no longer correctly recovers the saved space for the display area, but you can move the partition manually to accomplish that). Blink mode will be covered later.

2. Some Basic Tweaks

Start as above, with 4826.im loaded and the animator stopped on frame 9.

Zooming and Panning:
Press Zoom In twice.
Click on the display area (just to focus the keyboard there). Press the right-arrow (keyboard) key twice, which should center the galactic slice:

%BEGINFIGURE{label="fig:4826zm" caption="Zooming and Panning."}% 4826zm.jpg%ENDFIGURE%

Press Adjust (the plain wrench icon). The Data Display Options (or 'adjust') window should re-appear:

%BEGINFIGURE{label="fig:adjust" caption="Data Options ('Adjust') Window."}% adjust.jpg%ENDFIGURE%


Sections of the Options window can be opened and closed by clicking on section titles. Throughout this test, feel free to close sections when moving to another section (it can save scrolling).

Enter these changes and watch for their effects:

Data Range: .1,1
Power cycles: -1
Resampling mode: bilinear
Colormap: Rainbow 2
Aspect ratio: flexible

Now return aspect ratio to its original value by clicking the "wrench" icon on the Aspect ratio line and selecting "original".

Open the Axis labels drop-down section and enter the following:

X grid type: Full grid
Y grid type: Full grid

Open the Axis label properties drop-down section and enter the following:

X grid/tick color: red
Y grid/tick color: red
Direction Reference: GALACTIC
Movie Axis label type: world
Character size: 1.05

Close the Axis label properties drop-down by clicking the section label. Open the Beam Ellipse section and enter:

Color: green
X Center: .9

Open the Color Wedge section and enter:

Display Color Wedge?: Yes

The display panel should look similar to the following:

%BEGINFIGURE{label="fig:adjusted" caption="The ngc4826 image after changing some options."}% 4826adjusted.jpg%ENDFIGURE%


3. Contour Over Raster Display

Still continuing from the display panel as shown above, click Open to show the Load Data window again. In that window, select 4826_m0.im and this time press Contour Map. We now have a display with two "layers" or "overlays": a raster overlay and a contour overlay.

Click Adjust to raise the Options window again if it's lost behind other windows. Note that it now has two tabs (and unfortunately, it's quite easy to "adjust" the wrong one by mistake). Click the 4826_m0.im-contour tab. In the Beam Ellipse section enter:

Draw Beam?: No

The display panel should look as follows:

%BEGINFIGURE{label="fig:2layer" caption="The ngc4826 image with moment 0 contours."}% 4826-2layer.jpg%ENDFIGURE%


4. Closing and registration.

We'll start fresh by selecting Close -> Close all :

%BEGINFIGURE{label="fig:closeall" caption="The close data button."}% closeall.jpg%ENDFIGURE%

The display area should turn black.

This time we'll add the spectral cube as contours and moment 0 as raster:

Press Open
In the load window select 4826.im and Contour
select 4826.im_m0 and press Raster

(Note that options for newly reloaded layers, such as Colormap, will be at their defaults again).

Press ZoomIn button.

Click Adjust. In the options window select the 4826.im_m0 tab. Set Colormap to Rainbow 2.

Move to animator frame 9:

%BEGINFIGURE{label="fig:2layer2"}% 4826-2layer2.jpg%ENDFIGURE%

Now unregister the raster layer by selecting Register and unchecking 4826_m0.im

%BEGINFIGURE{label="fig:unregister"}% unregister.jpg%ENDFIGURE%

%BEGINFIGURE{label="fig:contour"}% 4826-contour.jpg%ENDFIGURE%

Re-register the raster layer by rechecking Register -> 4826_m0.im

The open raster layer should reappear (as shown 3 figures back), with its changed option (Rainbow colormap) still in effect.


From above, unregister the contour layer (uncheck Register -> 4826.im-contour
Open a new 4826.im raster layer ( Open , Load Data Window -> 4826.im , Raster )
Set the animator to frame 9 again.
Press the Blink mode radio button on the animator.
Press Play on the animator (turn the rate down if you're subject to seizures).
Press FwdStep a few times.

The animator should be alternating between these two displays:

%BEGINFIGURE{label="fig:blink0" caption="Blink: raster image 0 (moment 0)."}% 4826-blink0.jpg%ENDFIGURE%

%BEGINFIGURE{label="fig:blink0" caption="Blink: raster image 1 (spectral slice 9)."}% 4826-blink1.jpg%ENDFIGURE%


Press ToStart (leftmost tapedeck button) to stop at image 0. Now press Panel Options (the wrench icon with a "P").

In the "ViewerCanvasManager" window (should read "Panel Display Options" -- oops) set Number of panels in x to 2, to see the following:

%BEGINFIGURE{label="fig:side" caption="Side-by-side Raster display."}% 4826-side.jpg%ENDFIGURE%

The labels are a little cut off. To fix, drop down the Margins section of the "ViewerCanvasManager" window and set Left margin spacing (PG chars) to 15:

%BEGINFIGURE{label="fig:side2" caption="Better Margins."}% 4826-side2.jpg%ENDFIGURE%

Move the cursor around in the display area; tracking should switch from one image to the other, depending on the image the cursor is over.

Re-register the contour layer ( Register -> check 4826.im-contour ). The contour layer should show above both raster images:

%BEGINFIGURE{label="fig:side3" caption="Contour over Side-by-side Display."}% 4826-side3.jpg%ENDFIGURE%

6. Position-Velocity Display

We'll start pretty much from scratch by doing the following:

Close -> Close all
Switch back from Blink to Normal mode on the animator.
Press Panel Options
In that window, under Number of panels in x press the black wrench icon and select Original
Do the same for Left margin space (PG chars)

%BEGINFIGURE{label="fig:original" caption="Returning an Option to its Original Value."}% original.jpg%ENDFIGURE%

Re-open 4826.im as follows: Press Open , in load window select 4826.im and press Raster Image .

In the data options window, open the Display axes section. Set:

Y-axis: Frequency
Z-axis: Declination

Response to the last command may be a bit slow. (Actually, I'm used to about 3 sec. for this sort of thing, but this is taking 18 sec. for me, which is a bit worrisome....)

Move the animator frame slider to frame slider to frame 124.



On the display panel, retrieve some display space by pulling all the way down on the divider that is the light horizontal stripe in the middle of the following figure:

%BEGINFIGURE{label="fig:divider" caption="Retrieve wasted space from dock area."}% divider.jpg%ENDFIGURE%

Note: this wasn't necessary until Qt-4.2.

The stippled area below the divider, as well as the button immediately to its right, can be used to dock or undock either the animator or the tracking area. The "X" button to the right of that can be used to close either the tracking or animator areas (use the View menu to get them back):

%BEGINFIGURE{label="fig:dockctl" caption="Dock Widget Controls."}% dockcontrols.jpg%ENDFIGURE%

The checkboxes to the left of each section of the tracking area can hide tracking for individual layers; the title of each registered layer is always shown:

%BEGINFIGURE{label="fig:hidesec" caption="Hide tracking section."}% trkchkbox.jpg%ENDFIGURE%

The Compact/Full button on the animator hides/shows some of the animator interface.

You can play with all these controls if you want. There are a few other automatic sizing problems besides the one mentioned above (I need to hammer on the Trolltech folks some more), but with enough fiddling such as docking and undocking you should be able to get the display panel to look like this again (with the 'dock widgets' back to their default configuration):

%BEGINFIGURE{label="fig:posvel" caption="Galaxy Rotation Curve."}% posvel.jpg%ENDFIGURE%

7. Mouse Tools. Statistics.

Using the left mouse button (or, on primitive machines, the only mouse button), drag with the mouse over the draw area (and release), to create a rectangle similar to the one shown below. If you don't like the looks of your rectangle you can move it or reshape it by dragging it or one of its 'handles'. You can also hit the esc (keyboard) key to erase it and start over:

%BEGINFIGURE{label="fig:zoomrect" caption="Drawing a Custom Zoom Rectangle."}% zoomrect.jpg%ENDFIGURE%

Now double-click inside the drawn rectangle to execute a zoom into that area. You should see something fairly similar to this:

%BEGINFIGURE{label="fig:zoomed" caption="Custom Zoom Executed."}% zoomed.jpg%ENDFIGURE%



Notice the second row of toolbuttons just above the display area:

%BEGINFIGURE{label="fig:mstls" caption="Mouse Tools."}% mousetools.jpg%ENDFIGURE%

From left to right they'll be called:

Zoomer (the one you just used)
Panner
Fiddler (changes shift/slope of colormap)
BrtCont (changes brightness/contrast of colormap)
Crosshair (selects a position)
RectReg (selects a rectangular region)
PolyReg (selects a polygonal region)
PolyLine

Note that three of the buttons are shown depressed, with a different mouse button symbol highlighted on each. On sophisticated machines three mouse tools can be active at once, each operated with a different chosen mouse button. By default, Zoomer is active on the left mouse button, Fiddler is on the middle, and RectReg on the right mouse button. On macs, you must first press the mouse tool button to select it for use on the 'left' (i.e. the only) mouse button, if it is not already active there.

To use the RectReg mouse tool for image statistics press its toolbutton with the desired mouse button (if it is not already active on that button). Then sweep out an area similar to the one shown and double-click inside (using the selected mouse button), just as you did for zooming:

%BEGINFIGURE{label="fig:rectstats" caption="Selecting Image Statistics Region."}% rectstats.jpg%ENDFIGURE%

In the terminal window (where you started the viewer), something similar to the following should be shown (though your numbers will probably vary somewhat):

%BEGINFIGURE{label="fig:stats" caption="Image Statistics Display."}% stats.jpg%ENDFIGURE%

In fact, we can check for exact numbers, and should probably do so: Click Unzoom , then select the full image plane with RectReg as shown below (you may have to hit esc to erase the old rectangle) and double-click:

%BEGINFIGURE{label="fig:stats" caption="Selecting the Full Plane for Image Statistics."}% fullstats.jpg%ENDFIGURE%

The terminal window should display figures very close to these:

%BEGINFIGURE{label="fig:stats" caption="Full-Plane Statistics for Declination Plane 124."}% fullstats2.jpg%ENDFIGURE%

Hit esc to erase the rectangle again.


8. Image profiles

For spectral profiles we need to return to the usual axis configuration (sky on display, animating frequency).

Press Adjust. In the display options window, under Display axes, return Y-axis and Z-axis to their original values via the black wrench icons.

Move the animator out to frame 16 (of the 30 frames).

Press ZoomIn 5 times.

From the display panel menu select Tools -> Spectral Profile

A window should appear like the following:

%BEGINFIGURE{label="fig:profile" caption="Spectral profile Window."}% profile.jpg%ENDFIGURE%

Select the Crosshair mouse tool. The image pixels should look as shown below. Click on the square shown (in its upper-right quarter -- someone's not rounding right...) with the mouse button you assigned to the Crosshair:

%BEGINFIGURE{label="fig:selectpoint" caption="Selecting a Point to Profile."}% selectpoint.jpg%ENDFIGURE%

The displayed profile should look like this (though the numerical coordinates may vary slightly):

%BEGINFIGURE{label="fig:pointprofile" caption="Spectral Profile -- Single Sky Point."}% pointprofile.jpg%ENDFIGURE%

Drag the crosshair around the image. The profile should change as you move to different image pixels. Hit esc. (or move the crosshair off the image) to erase it.

Select the RectReg mouse tool and draw a rectangle which straddles the 4 pixels shown while staying inside them (you do not need to double-click to activate profiling):

%BEGINFIGURE{label="fig:selectrect" caption="Selecting a Rectangular Region to Profile."}% selectrect.jpg%ENDFIGURE%

The displayed profile should look like this:

%BEGINFIGURE{label="fig:rectprofile" caption="Spectral profile -- Rectangular Region."}% rectprofile.jpg%ENDFIGURE%

Click on the display area and hit esc. to clear the rectangle.

Select the PolyReg mouse tool.

Click on successive vertices (approximately in the data pixel centers) to create a polygon straddling the same image pixels as shown below; click the final point twice to complete the polygon.

After completion, you can move individual points or the whole polygon, but you must hit esc. and start over to change the number of points. You can also start over by clicking outside the old polygon.

%BEGINFIGURE{label="fig:selectpoly" caption="Selecting a Polygonal Region to Profile."}% selectpoly.jpg%ENDFIGURE%

The displayed profile should look like this:

%BEGINFIGURE{label="fig:polyprofile" caption="Spectral profile -- Polygonal Region."}% polyprofile.jpg%ENDFIGURE%

9. All-sky Images. Sky Catalogs. Colormap Fiddling.

Hit esc to erase any existing polygon, and Close the old image.

Open allSky.im as a Raster Image.

Click Adjust. Under Axis labels, set both X grid type and Y grid type to Full grid.

Under Axis label propertiess, set Direction Reference to GALACTIC.

Under Basic settings set Colormap to *Rainbow 2 and Data range to [0,70].

Click Panel Options and under Margins in that window set Top margin space to 7.

Click Open and load sources.sc as a Sky Catalog.

%BEGINFIGURE{label="fig:allsky1" caption="Large Sky Area Display."}% allsky1.jpg%ENDFIGURE%

Click ZoomIn (once).

Activate the Zoomer mouse tool with the [left] mouse button (just so that the PolyReg tool we were using before doesn't try to draw).
Click on the display area (just to assure it has keyboard focus).

Pan up by hitting ctrl-up-arrow (on the keyboard):

%BEGINFIGURE{label="fig:allsky2" caption="Large Sky Area Display."}% allsky2.jpg%ENDFIGURE%

Click on the display panel and pan left by hitting ctrl-left-arrow. Press Adjust; in the sources.sc tab under Label properties, set Column listing name to Source:

%BEGINFIGURE{label="fig:allsky3" caption="Large Sky Area Display."}% allsky3.jpg%ENDFIGURE%

(Note: sky catalogs are just barely working; rash-like brown dots are all you get at present...).


10. Print (to file). Colormap Fiddling.

(Note: postscript printing is in flux at the moment...).

Click Print; in the Print Manager dialog set Output file to allsky.jpg.

%BEGINFIGURE{label="fig:print" caption="Print Manager Dialog."}% print.jpg%ENDFIGURE%

Select Save -> JPG.

allsky.jpg in your working directory should look like the display panel's display area:

%BEGINFIGURE{label="fig:allsky" caption="Saved jpg file: allsky.jpg."}% allsky.jpg%ENDFIGURE%


Return sources.sc-skycatalog's Column listing names option to <none> (just to clear a little clutter).

Click the all.sky.im tab and set Color Wedge -> Display Color Wedge? to Yes.

On the display panel select the Fiddler mouse tool.

Drag around the display area (and below it), observing the color changes both in the image and the colorbar (this is often the most handy color control).

If you click the fiddler tool on the middle of the colorbar, your image should look something like this:

%BEGINFIGURE{label="fig:fiddled" caption="Colormap 'fiddling' (Shift/Slope control)."}% fiddled.jpg%ENDFIGURE%

11. Displaying a FITS-Format Image.

(Not much to see here; just checking that this format loads like any other...).

Select Close -> Close All

Press Open. In Load Data select m51.fits and Raster Image.

In Data Options -> Basic Settings set Data range to [50,1000].

Set Scaling power cycles to -1.

Retrieve space for the display area if necessary (see this link if you forget how).

The display should resemble this:

%BEGINFIGURE{label="fig:fits" caption="Displaying a FITS Format Image."}% fits.jpg%ENDFIGURE%

12. Displaying a Complex-Valued Image.

Close -> Close m51.fits.

Press Open. In Load Data select complex.im and Raster Image.

Click the Zoomer mouse tool with the [left] mouse button (just to avoid mischief).

Click ZoomIn twice, (keyboard) up-arrow twice (with keyboard focus on the panel), left-arrow once and ZoomIn once more.

In Data Options -> Basic Settings set Colormap to Misc. 2: Topography and Scaling power cycles to -1. Set Resampling mode to bilinear:

%BEGINFIGURE{label="fig:complex0" caption="Displaying a Complex-Valued Raster Image (Magnitude Component)."}% complex0.jpg%ENDFIGURE%

Close the animator by clicking the small 'X' button at upper-right of the animator section of the display panel (do not close the display panel itself); this will give the display area more room.

Press Open to find the Load Data window again. With complex.im still selected, press Contour Map. Then press Vector Map (the latter command takes a little while to process).

Press Adjust. In the Data Display Options window select the complex.im-contour tab. Under Basic Settings set Line color to black.

Select the complex.im-vector tab. Under Basic Settings set Amplitude scale factor to 6, X-increment to 11, Y-increment to 7 amd Line color to red.

The 3-layer complex image should look about like this:

%BEGINFIGURE{label="fig:complex" caption="Displaying a Complex-Valued Image with Raster, Contours and Vectors."}% complex.jpg%ENDFIGURE%


13. Specifying Mask Regions with Interactive CLEAN.

Interactive Clean uses a specialized version of the viewer with some added interface. Exit the viewer we've been using by closing the display panel.

Run casapy (if are not already doing so) by typing casapy --nolog in the terminal window where you were running the viewer (from your test data directory).

If you have run this test before, type the following at the casapy prompt, to remove any old masks created the last time:

os.system 'rm -rf 4826.im.mask 4826.im.mask.text'

Type the following to bring up the interactive masking viewer tool:

im.drawmask '4826.im'

Detach both the animator and the new masking interface section from the display panel by dragging on the stippled areas of these sections. Detached, the masking interface looks like this:

%BEGINFIGURE{label="fig:maskinterface" caption="Interactive Masking Controls."}% maskinterface.jpg%ENDFIGURE%

You can then resize the display panel window to something more compact like the following (if desired):

%BEGINFIGURE{label="fig:clean1" caption="Interactive CLEAN Display window."}% clean1.jpg%ENDFIGURE%

Press ZoomIn once. Animate around the image some, then stop at frame 9. This image is clearer if we 'fiddle' the colormap a little too, so select the Fiddler mouse tool and drag it around the image a little. You can get color balance like the following when the fiddler tool is released somewhere in the lower-left corner of the draw area:

%BEGINFIGURE{label="fig:clean2" caption="Adjusting Image Color."}% clean2.jpg%ENDFIGURE%

Turn the animation frame rate all the way up to 50 and press Play. The second time through the animation should run much faster, and give you a better idea of the whole area the galaxy occupies.

Select the RectReg mouse tool and draw a rectangle enclosing this area. You can keep the animation running while you define the rectangle if you like, to be sure you have sized it well. Stopping on frame 9 again, this is about what the mask region should look like after you have double-clicked to confirm your rectangle:

%BEGINFIGURE{label="fig:clean3" caption="Initial Mask Region Defined."}% clean3.jpg%ENDFIGURE%

Let's cut off the upper corner of this region:

In the masking control panel (which you previously separated from the display panel), switch from Add to Erase.

Select the PolyReg mouse tool and draw a triangle with it similar to the one shown:

%BEGINFIGURE{label="fig:clean4" caption="Cutting Out a Corner of the Region."}% clean4.jpg%ENDFIGURE%

When you double-click the final point to confirm, the corner should be cut out of the mask region:

%BEGINFIGURE{label="fig:clean5" caption="Corner Removed."}% clean5.jpg%ENDFIGURE%

Regions can also be selected or refined for individual channels rather than all channels at once.

First, uncheck the All Channels button on the masking interface.

Select the RectReg mouse tool again and draw a box with it which encloses the old region on channel 9:

%BEGINFIGURE{label="fig:clean6" caption="Removing The Entire Region For Channel 9."}% clean6.jpg%ENDFIGURE%

When you double-click inside the new rectangle, the old mask region will disappear.

Now switch back to Add Clean Regions on the masking control panel. Select the PolyReg mouse tool again and draw a polygon with it outlining the area where flux is expected in channel nine, similar to the one shown:

%BEGINFIGURE{label="fig:clean7" caption="Redefining the CLEAN Region (Channel 9 Only)."}% clean7.jpg%ENDFIGURE%

When you double-click on the polygon's last point, the new region should be defined (for channel 9 only):

%BEGINFIGURE{label="fig:clean8" caption="Channel 9 Region Redefined."}% clean8.jpg%ENDFIGURE%

If you animate to other channels, however, the old region (a box with a corner cut out) should still show.

On the Clean Region interface, press Clean -> Stop to exit the tool.

In the working directory there should be a 4826.im.mask.text file with an ascii-format definition of the defined region. The numbers should look similar (though probably not identical) to this:

[79, 80]    [189, 162]    1
[124, 72, 72, 124]    [175, 127, 176, 175]    0
[73, 74]    [194, 169]    0
[159, 125, 130, 129, 172, 177, 164, 168, 159]
     [161, 153, 133, 109, 100, 128, 130, 151, 161]    1







Click here to continue viewer testing with MSs.


-- DavidKing - Jan 2008
Topic attachments
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unregister.jpgjpg unregister.jpg manage 6 K 2008-01-08 - 12:18 UnknownUser  
zoomed.jpgjpg zoomed.jpg manage 66 K 2008-01-08 - 17:07 UnknownUser  
zoomrect.jpgjpg zoomrect.jpg manage 72 K 2008-01-08 - 17:07 UnknownUser  
Topic revision: r20 - 2008-01-25, DavidKing
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