I previously tried to find good values of vegas.scale for an fftshift value of 0x5555555f. The vegas.scale values were uncomfortably high, so I will try to an fftshift values of 0x55555557 and see if lower vegas.scale values will work. Will also test some new BOF files from Luke:
While there seem to be some OK combinations of fftshift and vegas.scale, I'm concerned that some modes still either need too large a vegas.scale parameter or seem to be showing some overflow artifacts. WIll need to think about better ways to mitigate this.